參考資訊:
https://www.libsdl.org/release/SDL-1.2.15/docs/html/index.html
main.c
#include <stdio.h>
#include <stdlib.h>
#include <SDL.h>
int main(int argc, char **argv)
{
SDL_Surface *screen = NULL;
SDL_Init(SDL_INIT_VIDEO);
screen = SDL_SetVideoMode(320, 240, 16, SDL_HWSURFACE);
int x = 0;
int y = 0;
uint16_t *d = screen->pixels;
for (y = 0; y < screen->h; y++) {
for (x = 0; x < screen->w; x++) {
*d++ = 0xf800;
}
}
SDL_Flip(screen);
SDL_Delay(3000);
SDL_Quit();
return 0;
}
編譯、執行
$ gcc main.c -o main -lSDL -I/usr/include/SDL $ ./main