Steward
分享是一種喜悅、更是一種幸福
程式語言 - Simple DirectMedia Layer (SDL) - v1.2 - C/C++ - OpenGL 1.0 - Draw Triangle
參考資訊:
https://github.com/gamedev-net/nehe-opengl
main.c
#include <stdio.h>
#include <stdlib.h>
#include <SDL.h>
#include <GL/gl.h>
int main(int argc, char *argv[])
{
const int W = 320;
const int H = 240;
SDL_Surface *screen = NULL;
SDL_Init(SDL_INIT_VIDEO);
screen = SDL_SetVideoMode(W, H, 16, SDL_SWSURFACE | SDL_OPENGL);
glViewport(0, 0, W, H);
glBegin(GL_TRIANGLES);
glVertex3f(0.0f, 0.5f, 0.0f);
glVertex3f(-0.5f, -0.5f, 0.0f);
glVertex3f(0.5f, -0.5f, 0.0f);
glEnd();
SDL_GL_SwapBuffers();
SDL_Delay(3000);
SDL_Quit();
return 0;
}
編譯、執行
$ gcc main.c -I/usr/include/SDL -o main -lSDL -lGL $ ./main