Steward
分享是一種喜悅、更是一種幸福
程式語言 - Simple DirectMedia Layer (SDL) - v1.2 - C/C++ - GFX - Draw Trigon
參考資訊:
https://www.libsdl.org/release/SDL-1.2.15/docs/html/index.html
https://www.cs.cmu.edu/afs/cs/user/meogata/Scramble/W%20i%20i/SDL_gfx/Docs/
main.c
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 | #include <stdio.h> #include <stdlib.h> #include <SDL.h> #include <SDL_gfxPrimitives.h> int main ( int argc, char **argv) { SDL_Surface *screen = NULL ; SDL_Init ( SDL_INIT_VIDEO ); screen = SDL_SetVideoMode (320, 240, 16, SDL_HWSURFACE ); trigonRGBA (screen, 100, 10, 200, 60, 100, 60, 0xff, 0x00, 0x00, 0xff); aatrigonRGBA (screen, 100, 80, 200, 130, 100, 130, 0x00, 0xff, 0x00, 0xff); filledTrigonRGBA (screen, 100, 150, 200, 200, 100, 200, 0xff, 0xff, 0x00, 0xff); SDL_Flip (screen); SDL_Delay (3000); SDL_Quit (); return 0; } |
編譯、執行
$ gcc main.c -o main -lSDL -lSDL_gfx -I/usr/include/SDL $ ./main