參考資訊:
https://www.libsdl.org/release/SDL-1.2.15/docs/html/index.html
main.c
#include <stdio.h> #include <stdlib.h> #include <SDL.h> #include <SDL_mixer.h> #include "hex_wav.h" #include "hex_effect.h" int main(int argc, char **argv) { SDL_RWops *rw = NULL; SDL_Init(SDL_INIT_AUDIO); Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 4096); rw = SDL_RWFromMem(hex_wav, sizeof(hex_wav)); Mix_Music *music = Mix_LoadMUS_RW(rw); rw = SDL_RWFromMem(hex_effect, sizeof(hex_effect)); Mix_Chunk *effect = Mix_LoadWAV_RW(rw, 1); Mix_PlayMusic(music, 1); Mix_PlayChannel(-1, effect, 0); SDL_Delay(3000); Mix_HaltMusic(); Mix_FreeChunk(effect); Mix_FreeMusic(music); Mix_CloseAudio(); SDL_Quit(); return 0; }
編譯
$ gcc main.c -o main -lSDL -lSDL_mixer -I/usr/include/SDL