參考資訊:
https://github.com/veandco/go-sdl2
https://github.com/veandco/go-sdl2-examples
https://pkg.go.dev/github.com/veandco/go-sdl2#section-readme
初始化
$ go version go version go1.24.4 linux/amd64 $ go mod init main
main.go
package main import ( "fmt" "github.com/veandco/go-sdl2/sdl" "github.com/veandco/go-sdl2/gfx" ) func main() { sdl.Init(sdl.INIT_EVERYTHING); defer sdl.Quit() window, _ := sdl.CreateWindow("main", 0, 0, 320, 240, sdl.WINDOW_SHOWN); defer window.Destroy() renderer, _ := sdl.CreateRenderer(window, -1, sdl.RENDERER_ACCELERATED); renderer.Clear() renderer.Present() defer renderer.Destroy() start := sdl.GetTicks() sdl.Delay(1000) end := sdl.GetTicks() gfx.StringColor(renderer, 100, 100, fmt.Sprintf("strat:%d, end:%d", start, end), sdl.Color{R:255, G:255, B:255, A:255}) renderer.Present() sdl.Delay(3000) }
執行
$ go mod tidy $ go run -v main.go