main.c
#include <stdint.h> struct _mydata { uint8_t i0; uint16_t i1; uint32_t i2; } mydata = {0}; int main(int argc, char **argv) { return 0; }
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main.s
.global _start .equ _mydata.i0, 1 .equ _mydata.i1, 2 .equ _mydata.i2, 4 .struct 0 _mydata_start: i0: .struct . + _mydata.i0 i1: .struct . + _mydata.i1 i2: .struct . + _mydata.i2 _mydata_end: _mydata_len = _mydata_end - _mydata_start .data mydata: .space _mydata_len .text _start: mov $0, %ebx mov $1, %eax int $0x80
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