手機 - Blackberry Passport - Core Native (C/C++) - SDL v1.2 - Blit Surface



main.cpp

#include <stdio.h>
#include <stdlib.h>
#include <SDL.h>

int main(int argc, char** args)
{
    SDL_Rect of;
    SDL_Surface *bg = NULL;
    SDL_Surface *msg = NULL;
    SDL_Surface *screen = NULL;
    SDL_Surface *loadedImage = NULL;

    if (SDL_Init(SDL_INIT_EVERYTHING) == -1) {
        printf("failed to SDL_Init\n");
        return -1;
    }

    screen = SDL_SetVideoMode(1440, 1440, 32, SDL_SWSURFACE);
    if (screen == NULL) {
        printf("failed to SD_SetVideMode\n");
        return -1;
    }
    SDL_ShowCursor(0);

    loadedImage = SDL_LoadBMP("app/native/bg.bmp");
    if (loadedImage != NULL) {
        bg = SDL_DisplayFormat(loadedImage);
        SDL_FreeSurface(loadedImage);
    }

    loadedImage = SDL_LoadBMP("app/native/msg.bmp");
    if (loadedImage != NULL) {
        msg = SDL_DisplayFormat(loadedImage);
        SDL_FreeSurface(loadedImage);
    }

    of.x = 0;
    of.y= 0;
    SDL_BlitSurface(bg, NULL, screen, &of);
  
    of.x = 320; 
    of.y= 0;
    SDL_BlitSurface(bg, NULL, screen, &of);
  
    of.x = 0; 
    of.y= 240;
    SDL_BlitSurface(bg, NULL, screen, &of);
  
    of.x = 320; 
    of.y= 240;
    SDL_BlitSurface(bg, NULL, screen, &of);

    of.x = 80; 
    of.y= 60;
    SDL_BlitSurface(msg, NULL, screen, &of);

    SDL_Flip(screen);
    SDL_Delay(30000);
    SDL_FreeSurface(bg);
    SDL_FreeSurface(msg);
    SDL_Quit();
    return 0;
}

bar-descriptor.xml

<?xml version="1.0" encoding="utf-8" standalone="no"?>
<qnx xmlns="http://www.qnx.com/schemas/application/1.0">
    <id>com.steward.sdl.ch2</id>
    <name>ch2</name>
    <filename>ch2</filename>
    <versionNumber>1.0.0</versionNumber>
    <buildId>1</buildId>
    <description>Lesson 2. Optimized Surface Loading and Blitting</description>

    <author>Steward</author>
    <authorId>gYAAgGE4qaHzBnzEAu8JKe4G1OI</authorId>

    <asset path="main" entry="true" type="Qnx/Elf">main</asset>
    <asset path="bg.bmp">bg.bmp</asset>
    <asset path="msg.bmp">msg.bmp</asset>
    <asset path="lib" type="Qnx/Elf">lib</asset>

    <permission system="true">run_native</permission>
    <env var="LD_LIBRARY_PATH" value="app/native/lib"/>
</qnx>

Makefile

main: main.cpp
	ntoarmv7-gcc main.cpp -g -o main lib/libSDL-1.2.so.11 -Iinclude
	blackberry-nativepackager -package main.bar bar-descriptor.xml -devMode -debugToken ${HOME}/.rim/debugtoken_q30.bar

clean:
	rm -rf main
	rm -rf main.bar

完成