main.c
#include <stdio.h>
#include "SDL.h"
static int mythread(void *args)
{
printf("%s++\n", __func__);
SDL_Delay(1000);
printf("%s--\n", __func__);
return 0;
}
int main(int argc, char **argv)
{
int ret = 0;
printf("%s++\n", __func__);
SDL_Thread *thread = SDL_CreateThread(mythread, "mythread", NULL);
SDL_WaitThread(thread, &ret);
printf("%s--\n", __func__);
return 0;
}
編譯、執行
$ bin2header main.wav hex_music > hex_music.h
$ bin2header effect.wav hex_effect > hex_effect.h
$ /opt/mini/bin/arm-linux-gnueabihf-gcc \
-I/opt/mini/arm-buildroot-linux-gnueabihf/sysroot/usr/include/SDL2 \
-lSDL2 -lSDL2_gfx -lSDL2_image -lSDL2_ttf -lSDL2_mixer -lGLESv2 \
main.c -o main
# kill -STOP `pidof MainUI`
# LD_LIBRARY_PATH=.:/config/lib:/customer/lib ./main
main++
mythread++
mythread--
main--
# kill -CONT `pidof MainUI`