main.c
#include <stdio.h> #include "SDL.h" static int mythread(void *args) { printf("%s++\n", __func__); SDL_Delay(1000); printf("%s--\n", __func__); return 0; } int main(int argc, char **argv) { int ret = 0; printf("%s++\n", __func__); SDL_Thread *thread = SDL_CreateThread(mythread, "mythread", NULL); SDL_WaitThread(thread, &ret); printf("%s--\n", __func__); return 0; }
編譯、執行
$ bin2header main.wav hex_music > hex_music.h $ bin2header effect.wav hex_effect > hex_effect.h $ /opt/mini/bin/arm-linux-gnueabihf-gcc \ -I/opt/mini/arm-buildroot-linux-gnueabihf/sysroot/usr/include/SDL2 \ -lSDL2 -lSDL2_gfx -lSDL2_image -lSDL2_ttf -lSDL2_mixer -lGLESv2 \ main.c -o main # kill -STOP `pidof MainUI` # LD_LIBRARY_PATH=.:/config/lib:/customer/lib ./main main++ mythread++ mythread-- main-- # kill -CONT `pidof MainUI`