掌機 - Miyoo Mini Plus - C/C++ - SDL v2.0 - Save BMP



main.c

#include <stdio.h>
#include <stdlib.h>
#include <SDL.h>
  
int main(int argc, char **argv)
{
    SDL_Surface *bmp = SDL_LoadBMP("main.bmp");
    SDL_SaveBMP(bmp, "saved.bmp");
    SDL_FreeSurface(bmp);
    SDL_Quit();
    return 0;
}

編譯、執行

$ /opt/mini/bin/arm-linux-gnueabihf-gcc \
    -I/opt/mini/arm-buildroot-linux-gnueabihf/sysroot/usr/include/SDL2 \
    -lSDL2 -lSDL2_gfx -lSDL2_image -lSDL2_ttf -lSDL2_mixer -lGLESv2 \
    main.c -o main

# kill -STOP `pidof MainUI`
# LD_LIBRARY_PATH=.:/config/lib:/customer/lib ./main
# kill -CONT `pidof MainUI`