Steward
分享是一種喜悅、更是一種幸福
掌機 - Miyoo A30 - C/C++ - SDL v2.0 - Save BMP
main.c
1 2 3 4 5 6 7 8 9 10 11 12 | #include <stdio.h> #include <stdlib.h> #include <SDL.h> int main ( int argc, char **argv) { SDL_Surface *bmp = SDL_LoadBMP ( "main.bmp" ); SDL_SaveBMP (bmp, "saved.bmp" ); SDL_FreeSurface (bmp); SDL_Quit (); return 0; } |
編譯、執行
$ /opt/a30/bin/arm-linux-gcc \ -I/opt/a30/arm-a30-linux-gnueabihf/sysroot/usr/include/SDL2 \ -lSDL2 -lSDL2_gfx -lSDL2_image -lSDL2_ttf -lSDL2_mixer \ -lGLESv2 main.c -o main /mnt/SDCARD# export LD_LIBRARY_PATH=.:/config/lib:/customer/lib:/usr/miyoo/lib /mnt/SDCARD# ./main