main.c
#include <stdio.h>
#include <stdlib.h>
#include <SDL.h>
#include <SDL_mixer.h>
int main(int argc, char **argv)
{
const int w = 320;
const int h = 240;
const int bpp = 16;
SDL_Window *window = NULL;
SDL_Renderer *renderer = NULL;
SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO);
window = SDL_CreateWindow("main", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, w, h, SDL_WINDOW_SHOWN);
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
SDL_RenderClear(renderer);
SDL_RenderPresent(renderer);
Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 4096);
Mix_Music *music = Mix_LoadMUS("main.wav");
Mix_PlayMusic(music, 1);
SDL_Delay(3000);
Mix_HaltMusic();
Mix_FreeMusic(music);
Mix_CloseAudio();
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}
編譯、執行
$ /opt/a30/bin/arm-linux-gcc \
-I/opt/a30/arm-a30-linux-gnueabihf/sysroot/usr/include/SDL2 \
-lSDL2 -lSDL2_gfx -lSDL2_image -lSDL2_ttf -lSDL2_mixer \
-lGLESv2 main.c -o main
/mnt/SDCARD# export LD_LIBRARY_PATH=.:/config/lib:/customer/lib:/usr/miyoo/lib
/mnt/SDCARD# ./main