參考資訊:
https://libctru.devkitpro.org/index.html
https://github.com/devkitPro/3ds-examples
main.c
#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <SDL.h> int main(void) { SDL_Surface *screen = NULL; SDL_Init(SDL_INIT_VIDEO); screen = SDL_SetVideoMode(400, 240, 16, SDL_HWSURFACE); SDL_Surface *bmp = SDL_LoadBMP("sdmc:/3ds/main.bmp"); SDL_BlitSurface(bmp, NULL, screen, NULL); SDL_Flip(screen); SDL_Delay(3000); SDL_FreeSurface(bmp); SDL_Quit(); return 0; }
完成