Game Boy >> C/C++
Sound
參考資訊:
1. bgb
2. doc
3. gbdk_playground
暫存器
main.c
#include <gb/gb.h> #include <stdio.h> void main(void) { NR52_REG = 0x80; NR50_REG = 0x77; NR51_REG = 0xff; while (1) { NR10_REG = 0x16; NR11_REG = 0x40; NR12_REG = 0x73; NR13_REG = 0x00; NR14_REG = 0xc3; delay(100); } }