Nintendo 3DS >> C/C++
Time
參考資訊:
1. libctru doc
2. 3ds-examples
說明:
API |
---|
time_t time(time_t *timer) |
struct tm *gmtime(const time_t *timer) |
main.c
#include <stdio.h> #include <time.h> #include <3ds.h> int main(void) { time_t unixTime = time(NULL); gfxInitDefault(); consoleInit(GFX_TOP, NULL); struct tm *timeStruct = gmtime((const time_t *)&unixTime); printf("%d/%d/%d %d:%d:%d\n", timeStruct->tm_mon, timeStruct->tm_mday, timeStruct->tm_year + 1900, timeStruct->tm_hour, timeStruct->tm_min, timeStruct->tm_sec); gspWaitForVBlank(); gfxSwapBuffers(); svcSleepThread(3000000000LL); gfxExit(); return 0; }
完成