Steward
分享是一種喜悅、更是一種幸福
程式語言 - Simple DirectMedia Layer (SDL) - v1.2 - C/C++ - Color Key
參考資訊:
https://www.libsdl.org/release/SDL-1.2.15/docs/html/index.html
main.c
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 | #include <stdio.h> #include <stdlib.h> #include <SDL.h> int main ( int argc, char **argv) { SDL_Surface *screen = NULL ; SDL_Init ( SDL_INIT_VIDEO ); screen = SDL_SetVideoMode (320, 240, 16, SDL_HWSURFACE ); SDL_FillRect (screen, &screen->clip_rect, SDL_MapRGB (screen->format, 0xff, 0x00, 0x00)); SDL_Surface *bmp = SDL_LoadBMP ( "main.bmp" ); SDL_Surface *key = SDL_DisplayFormat (bmp); SDL_SetColorKey (key, SDL_SRCCOLORKEY , SDL_MapRGB (key->format, 0, 0, 0)); SDL_BlitSurface (key, NULL , screen, NULL ); SDL_Flip (screen); SDL_Delay (3000); SDL_FreeSurface (bmp); SDL_FreeSurface (key); SDL_Quit (); return 0; } |
編譯、執行
$ gcc main.c -o main -lSDL -I/usr/include/SDL $ ./main