程式語言 - Simple DirectMedia Layer (SDL) - v1.2 - C/C++ - Color Key



參考資訊:
https://www.libsdl.org/release/SDL-1.2.15/docs/html/index.html

main.c

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
#include <stdio.h>
#include <stdlib.h>
#include <SDL.h>
 
int main(int argc, char **argv)
{
    SDL_Surface *screen = NULL;
 
    SDL_Init(SDL_INIT_VIDEO);
    screen = SDL_SetVideoMode(320, 240, 16, SDL_HWSURFACE);
    SDL_FillRect(screen, &screen->clip_rect, SDL_MapRGB(screen->format, 0xff, 0x00, 0x00));
 
    SDL_Surface *bmp = SDL_LoadBMP("main.bmp");
    SDL_Surface *key = SDL_DisplayFormat(bmp);
    SDL_SetColorKey(key, SDL_SRCCOLORKEY, SDL_MapRGB(key->format, 0, 0, 0));
 
    SDL_BlitSurface(key, NULL, screen, NULL);
    SDL_Flip(screen);
    SDL_Delay(3000);
 
    SDL_FreeSurface(bmp);
    SDL_FreeSurface(key);
    SDL_Quit();
    return 0;
}

編譯、執行

$ gcc main.c -o main -lSDL -I/usr/include/SDL
$ ./main