FASM >> Assembly (x86) >> Win32 API >> Painting

Create Font


參考資訊:
1. fasm

在Windows視窗程式設計中,當需要文字輸出顯示在視窗上時,一般都會使用自定義的字型,因為系統預設的字型太小,而自定義的字型,除了可以是粗體或者斜體,還可以設定自定義的長寬尺寸,司徒使用一個簡單例子來說明如何建立自定義的字型

main.asm

    format PE GUI 4.0
    entry start
               
    include "c:\fasm\include\win32a.inc"
              
    section ".idata" import data readable writeable
library user, "user32.dll", kernel, "kernel32.dll", gdi, "gdi32.dll"
         
import gdi,                              \
    Pie,              "Pie",             \
    Arc,              "Arc",             \
    Chord,            "Chord",           \
    LineTo,           "LineTo",          \
    Polygon,          "Polygon",         \
    Ellipse,          "Ellipse",         \
    TextOut,          "TextOutA",        \
    SetPixel,         "SetPixel",        \
    MoveToEx,         "MoveToEx",        \
    SetBkMode,        "SetBkMode",       \
    Rectangle,        "Rectangle",       \
    CreatePen,        "CreatePen",       \
    CreateFont,       "CreateFontA",     \
    DeleteObject,     "DeleteObject",    \
    SelectObject,     "SelectObject",    \
    SetTextColor,     "SetTextColor",    \
    CreateSolidBrush, "CreateSolidBrush"
         
import user,                             \
    FillRect,        "FillRect",         \
    EndPaint,        "EndPaint",         \
    SetTimer,        "SetTimer",         \
    wsprintf,        "wsprintfA",        \
    KillTimer,       "KillTimer",        \
    BeginPaint,      "BeginPaint",       \
    MessageBox,      "MessageBoxA",      \
    GetMessage,      "GetMessageA",      \
    SetScrollPos,    "SetScrollPos",     \
    DestroyWindow,   "DestroyWindow",    \
    SetWindowText,   "SetWindowTextA",   \
    SetWindowLong,   "SetWindowLongA",   \
    SetScrollRange,  "SetScrollRange",   \
    CreateWindowEx,  "CreateWindowExA",  \
    CallWindowProc,  "CallWindowProcA",  \
    DispatchMessage, "DispatchMessageA", \
    PostQuitMessage, "PostQuitMessage"
              
import kernel,                           \
    ExitProcess,     "ExitProcess",      \
    GetCommandLine,  "GetCommandLineA",  \
    GetModuleHandle, "GetModuleHandleA"

    CLEARTYPE_QUALITY equ 5
               
    section ".data" data readable writeable
szCaption   db "main",0
szFont      db "Arial",0
szMsg       db "Test",0
dwMsg       =  ($ - szMsg) - 1
hWin        dd 0
hInstance   dd 0
CommandLine dd 0
defWndProc  dd 0
          
    section ".text" code readable executable
proc WndProc hWnd, uMsg, wParam, lParam
    local hdc:DWORD
    local font:DWORD
    local ps:PAINTSTRUCT
         
    mov eax, [uMsg]
    cmp eax, WM_PAINT
    je .handle_paint
    cmp eax, WM_CLOSE
    je .handle_close
    cmp eax, WM_DESTROY
    je .handle_destroy
    invoke CallWindowProc, [defWndProc], [hWnd], [uMsg], [wParam], [lParam]
    jmp .finish
          
.handle_paint:
    lea eax, [ps]
    invoke BeginPaint, [hWnd], eax
    mov [hdc], eax
    
    invoke CreateFont, 48, 0, 0, 0, FW_BOLD, 0, 0, 0, 0, \
        OUT_OUTLINE_PRECIS, CLIP_DEFAULT_PRECIS, \
        CLEARTYPE_QUALITY, DEFAULT_PITCH or FF_DONTCARE, szFont
    mov [font], eax

    invoke SetTextColor, [hdc], 0ffh
    invoke SetBkMode, [hdc], TRANSPARENT
    invoke SelectObject, [hdc], [font]
    invoke TextOut, [hdc], 100, 100, szMsg, dwMsg

    lea eax, [ps]
    invoke EndPaint, [hWnd], eax
    invoke DeleteObject, [font]
    xor eax, eax
    jmp .finish
          
.handle_close:
    invoke DestroyWindow, [hWnd]
    xor eax, eax
    jmp .finish
              
.handle_destroy:
    invoke PostQuitMessage, 0
    xor eax, eax
    jmp .finish
               
.finish:
    ret
endp
              
proc WinMain hInst, hPrevInst, CmdLine, CmdShow
    local msg:MSG
              
    invoke CreateWindowEx, WS_EX_LEFT, WC_DIALOG, szCaption, \
        WS_OVERLAPPEDWINDOW or WS_VISIBLE, 0, 0, 300, 300, NULL, NULL, NULL, NULL
    mov [hWin], eax
              
    invoke SetWindowLong, [hWin], GWL_WNDPROC, WndProc
    mov [defWndProc], eax
           
@@:
    lea eax, [msg]
    invoke GetMessage, eax, NULL, 0, 0
    cmp eax, 0
    je @f
    lea eax, [msg]
    invoke DispatchMessage, eax
    jmp @b
@@:
    mov eax, [msg.wParam]
    ret
endp
              
start:
    invoke GetModuleHandle, NULL
    mov [hInstance], eax
               
    invoke GetCommandLine
    mov [CommandLine], eax
               
    stdcall WinMain, [hInstance], NULL, [CommandLine], SW_SHOWNORMAL
    invoke ExitProcess, eax

Line 85~88:創造一個大小48、粗體的Arial字型

Makefile

export WINEPREFIX=/home/user/.wine_amd64

TARGET=main
MYWINE=box86 wine
FASM32=/home/user/.wine_amd64/drive_c/fasm

all:
	${MYWINE} ${FASM32}/fasm.exe ${TARGET}.asm

run:
	${MYWINE} ${TARGET}.exe

clean:
	rm -rf ${TARGET}.exe

編譯、執行

$ make
$ make run


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