FASM >> Assembly (x86) >> Win32 API >> Dialog
Handle Event
參考資訊:
1. fasm
一般在建立Windows視窗時,會註冊自定義的Class並且設定事件處理的副程式(callback),不過,目前範例使用的Class是系統預設的WC_DIALOG,因此,可以透過SetWindowLong()設定callback,這種替換callback的行為就稱為Subclass,意指為原本Class的Subclass,所以Subclass後,需要將原先callback的位址(SetWindowLong()的回傳值)保存下來,然後透過呼叫CallWindowProc()(傳入原先callback的位址),用來將處理控制權移交回原先視窗元件,所以當有多層Subclass的情形發生時,每次在處理事件時,記得判斷對應的Handle,如:在處理關閉事件時(WM_CLOSE),會先判斷目前的hWnd是否為當前的視窗hWnd,如果是當前視窗hWnd,才進行關閉的動作,避免關閉到其它視窗元件
main.asm
format PE GUI 4.0 entry start include "c:\fasm\include\win32a.inc" section ".idata" import data readable writeable library user, "user32.dll", kernel, "kernel32.dll" import user, \ MessageBox, "MessageBoxA", \ GetMessage, "GetMessageA", \ DestroyWindow, "DestroyWindow", \ SetWindowLong, "SetWindowLongA", \ CreateWindowEx, "CreateWindowExA", \ CallWindowProc, "CallWindowProcA", \ DispatchMessage, "DispatchMessageA", \ PostQuitMessage, "PostQuitMessage" import kernel, \ ExitProcess, "ExitProcess", \ GetCommandLine, "GetCommandLineA", \ GetModuleHandle, "GetModuleHandleA" section ".data" data readable writeable hWin dd 0 szCaption db "main",0 hInstance dd 0 CommandLine dd 0 defWndProc dd 0 section ".text" code readable executable proc WndProc hWnd, uMsg, wParam, lParam mov eax, [uMsg] cmp eax, WM_CLOSE je .handle_close cmp eax, WM_DESTROY je .handle_destroy invoke CallWindowProc, [defWndProc], [hWnd], [uMsg], [wParam], [lParam] jmp .finish .handle_close: invoke DestroyWindow, [hWnd] xor eax, eax jmp .finish .handle_destroy: invoke PostQuitMessage, 0 xor eax, eax jmp .finish .finish: ret endp proc WinMain hInst, hPrevInst, CmdLine, CmdShow local msg:MSG invoke CreateWindowEx, WS_EX_LEFT, WC_DIALOG, szCaption, \ WS_OVERLAPPEDWINDOW or WS_VISIBLE, 0, 0, 300, 300, NULL, NULL, NULL, NULL mov [hWin], eax invoke SetWindowLong, [hWin], GWL_WNDPROC, WndProc mov [defWndProc], eax @@: lea eax, [msg] invoke GetMessage, eax, NULL, 0, 0 cmp eax, 0 je @f lea eax, [msg] invoke DispatchMessage, eax jmp @b @@: mov eax, [msg.wParam] ret endp start: invoke GetModuleHandle, NULL mov [hInstance], eax invoke GetCommandLine mov [CommandLine], eax stdcall WinMain, [hInstance], NULL, [CommandLine], SW_SHOWNORMAL invoke ExitProcess, eax
Line 34~37:關閉視窗的順序為:主視窗收到WM_CLOSE事件時,呼叫DestroyWindow(),DestroyWindow()會自動將子視窗的相關資源也一併釋放掉(包含Resource描述的資源),系統接著會發送WM_DESTROY事件給主視窗,待主視窗收到WM_DESTROY事件時,呼叫PostQuitMessage()結束視窗,值得注意的地方是,SendMessage()是屬於Block方式呼叫(必須等待動作執行完畢才返回),而PostQuitMessage()則是Non-block方式呼叫
Line 38:將處理控制權移交給下一個視窗元件
Makefile
export WINEPREFIX=/home/user/.wine_amd64 TARGET=main MYWINE=box86 wine FASM32=/home/user/.wine_amd64/drive_c/fasm all: ${MYWINE} ${FASM32}/fasm.exe ${TARGET}.asm run: ${MYWINE} ${TARGET}.exe clean: rm -rf ${TARGET}.exe
編譯、執行
$ make $ make run